Druid

The Druid class combines Ranger, Cleric and Mage abilities. Druids are the Priests of Nature who cast spells and engage in combat equally well. Druids garb themselves in woodland colors and must wear a crescent moon as a symbol of their class. They are restricted to Leather Armor (AR 4) and using a round shield. Weapons permitted are white sword, club, bow, quarterstaff, spear, pike, and dagger. Druids have a great love for nature, and may be offended, even hostile, if they see anyone abusing or destroying anything of the natural world.

Magic
For detailed spell information, click on the spell name. For information on how higher ranks affects spellcasting and word counts, see Magic.

1Protection from Lightning can target: Caster (3rd rank), others (5th rank), or objects (7th rank).

2Entangle has a target area of a three-foot radius, unless' the spell is cast in an area with little vegetation.