Classes

Introduction
A player entering the Realms of ORCS has a choice of eight character classes. Although players are allowed to change classes, you are encouraged to select one class and stick to it. Try to choose a class you will enjoy and suits your character. New players have a five-battle grace period to choose their class; by the sixth battle they must inform the secretary of their choice. The previous battles will be converted. New members are not aloowed to wear armor for the first five events, and are limited to white swords and shields. At 2nd rank, they are allowed to use all other weapons excluding bows, which are permitted at 3rd rank. The eight different Character Classes an ORCS player can choose are Fighter, Cavalier, Cleric, Druid, Mage, Ranger, Thief, and Assassin. There are two categories of abilities and skills that each character class can perform, Character Abilities and Magic Abilities. Each ability has two skills that each class can perform; Adventure skills and Battle skills. Adventure skills may be performed only on battle days that are specifically declared as adventure days. Battle skills may be performed at any event whether it is an Adventure or a normal Battle day. Check the scheduleof events to find out which type of event each battle will be.

Classes

 * Assassin
 * Cleric
 * Druid
 * Fighter
 * Cavalier (Prerequisites: Fighter Class and Nobility)